Classes:InquisitorShot
		
		
		
		
		
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  | 
| Inquisitor shot | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | InquisitorShot | 
| Conversation ID | 108 | Puzzle Item ID | N/A | 
Classes: InquisitorShot
This actor needs a description.
DECORATE definition
ACTOR InquisitorShot
{
  ReactionTime 15
  Speed 25
  Radius 13
  Height 13
  Mass 15
  Projectile
  -ACTIVATEIMPACT
  -ACTIVATEPCROSS
  -NOGRAVITY
  +STRIFEDAMAGE
  MaxStepHeight 4
  SeeSound "inquisitor/attack"
  DeathSound "inquisitor/atkexplode"
  States
  {
  Spawn:
    UBAM AB 3 A_Countdown
    Loop
  Death:
    BNG2 A 0 Bright A_SetTranslucent(1, 1)
    BNG2 A 4 Bright A_Explode(192, 192, 1, 1)
    BNG2 B 4 Bright
    BNG2 C 4 Bright
    BNG2 D 4 Bright
    BNG2 E 4 Bright
    BNG2 F 4 Bright
    BNG2 G 4 Bright
    BNG2 H 4 Bright
    BNG2 I 4 Bright
    Stop
  }
}