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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Gold Key
Actor type Key Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 40 Class Name GoldKey
Conversation ID 142, 138, 141 Puzzle Item ID N/A

Classes: InventoryKeyStrifeKeyGoldKey

DECORATE definition

ACTOR GoldKey : StrifeKey
  Inventory.Icon "I_KY1G"
  Tag "$TAG_GOLDKEY" // "Gold Key"
  Inventory.PickupMessage "$TXT_GOLDKEY" // "You picked up the Gold Key."
    KY1G A -1