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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do NOT need to copy that actor, since it is already defined.
- In fact, it's not just useless, it will cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
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Glass of water
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Actor type
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Health
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Game
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(Chex)
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DoomEd Number
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2014
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Class Name
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GlassOfWater
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Classes:Actor→Inventory→Health→HealthBonus→GlassOfWater
A small glass vat villed with water. "H2O" is written on it.
ACTOR GlassOfWater : HealthBonus
{
Inventory.PickupMessage "$GOTWATER" // "Picked up a glass of water."
}