Classes:GauntletsPowered
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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Tomed gauntlets of the necromancer | |||
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Actor type | Weapon | Game | (Heretic) |
DoomEd Number | None | Class Name | GauntletsPowered |
Classes: Inventory→Weapon→Gauntlets→GauntletsPowered
These are the powered-up version of Heretic's gauntlet weapons. They emit red lightning that heavily damages enemies within melee range and with every successful hit, you regain some health.
DECORATE definition
ACTOR GauntletsPowered : Gauntlets { +POWERED_UP Tag "$TAG_GAUNTLETSP" Obituary "$OB_MPPGAUNTLETS" Weapon.SisterWeapon "Gauntlets" States { Ready: GAUN GHI 4 A_WeaponReady Loop Deselect: GAUN G 1 A_Lower Loop Select: GAUN G 1 A_Raise Loop Fire: GAUN J 4 A_PlayWeaponSound("weapons/gauntletsuse") GAUN K 4 Hold: GAUN LMN 4 Bright A_GauntletAttack(1) GAUN K 4 A_ReFire GAUN J 4 A_Light0 Goto Ready } }