||Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
||Puzzle Item ID
An explosive barrel, like Doom's.
BART A -1
BART B 2 Bright A_Scream
BART CD 2 Bright
BART E 2 Bright A_NoBlocking
BART F 2 Bright A_Explode(64, 64, 1, 1)
BART GHIJ 2 Bright
BART K 3 Bright
BART L -1