Classes:ExplosiveBarrel2

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Explosive barrel
Actor type Hazard Game MiniStrifeLogoIcon.png
DoomEd Number 94 Class Name ExplosiveBarrel2
Conversation ID 204 Puzzle Item ID N/A


Classes: ExplosiveBarrel2
An explosive barrel, like Doom's.

DECORATE definition

ACTOR ExplosiveBarrel2
{
  Health 30
  Radius 10
  Height 32
  +SOLID
  +SHOOTABLE
  +NOBLOOD
  +OLDRADIUSDMG
  DeathSound "world/barrelx"
  +INCOMBAT
  States
  {
  Spawn:
    BART A -1
    Stop
  Death:
    BART B 2 Bright A_Scream
    BART CD 2 Bright
    BART E 2 Bright A_NoBlocking
    BART F 2 Bright A_Explode(64, 64, 1, 1)
    BART GHIJ 2 Bright
    BART K 3 Bright
    BART L -1
    Stop
  }
}