Classes:DarkImpBall

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Dark Imp Ball
Actor type Explosive Game MiniSkulltagLogoIcon.png (Skulltag)
DoomEd Number None Class Name DarkImpBall
Spawn ID 218 Identifier T_DARKIMPFIREBALL
Center Warning: This class is a Skulltag-specific actor that is not included in ZDoom!


Classes: DoomImpBallDarkImpBall

The fireball thrown by a dark imp.

DECORATE definition

ACTOR DarkImpBall : DoomImpBall
{
  Game Doom
  SpawnID 218
  Speed 20
  Damage 3
  States
  {
  Spawn:
    BAL4 AB 4 Bright
    Loop
  Death:
    BAL4 CDE 6 Bright
    Stop
  }
}