|
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
|
Yellow key
|
Actor type
|
Key
|
Game
|
(Chex)
|
DoomEd Number
|
6
|
Class Name
|
ChexYellowCard
|
Classes:Actor→Inventory→Key→DoomKey→YellowCard→ChexYellowCard
This actor needs a description.
ACTOR ChexYellowCard : YellowCard
{
Inventory.PickupMessage "$GOTCYELLOWKEY" // "Picked up a yellow key."
}