Classes:ArtiInvisibility

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Shadowsphere
Actor type Artifact Game MiniHereticLogoIcon.png
DoomEd Number 75 Class Name ArtiInvisibility
Spawn ID 135 Identifier T_ITEMINVISIBILITY


Classes: InventoryPowerupGiverArtiInvisibility

The Shadowsphere has an aspect nearly reminiscent of the "sphere" powerups from Doom by its name and its aspect as a round, grimacing face. When used, this artifact makes the player ghostly: nearly invisible, and intangible to most projectiles in the game (see the THRUGHOST flag).


DECORATE definition

ACTOR ArtiInvisibility : PowerupGiver
{
  +COUNTITEM
  +FLOATBOB
  +INVENTORY.PICKUPFLASH
  RenderStyle Translucent
  Alpha 0.4
  Inventory.RespawnTics 4230
  Inventory.Icon ARTIINVS
  Powerup.Type Ghost
  Inventory.PickupMessage "$TXT_ARTIINVISIBILITY"
  Tag "$TAG_ARTIINVISIBILITY"
  States
  {
  Spawn:
    INVS A 350 Bright
    Loop
  }
}