A_VileTarget
Jump to navigation
Jump to search
A_VileTarget [(string type)]
Spawns the Arch Vile's fire in front of the target, and sets the spawned actor as the current actor's tracer. (See A_VileAttack)
If type is specified, this will spawn an actor of that type instead of ArchvileFire.
Examples
This example is taken from Doom's Archvile.
Missile: VILE G 0 BRIGHT A_VileStart VILE G 10 BRIGHT A_FaceTarget VILE H 8 BRIGHT A_VileTarget VILE IJKLMN 8 BRIGHT A_FaceTarget VILE O 8 BRIGHT A_VileAttack VILE P 20 BRIGHT Goto See