A_VileTarget

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A_VileTarget [(string type)]

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Spawns the Arch Vile's fire in front of the target, and sets the spawned actor as the current actor's tracer. (See A_VileAttack)

If type is specified, this will spawn an actor of that type instead of ArchvileFire.

Examples

This example is taken from Doom's Archvile.

 Missile:
   VILE G 0 BRIGHT A_VileStart
   VILE G 10 BRIGHT A_FaceTarget
   VILE H 8 BRIGHT A_VileTarget
   VILE IJKLMN 8 BRIGHT A_FaceTarget
   VILE O 8 BRIGHT A_VileAttack
   VILE P 20 BRIGHT
   Goto See