A_SetFloorClip
Jump to navigation
Jump to search
A_SetFloorClip
(no parameters)
Sets the FLOORCLIP flag so the calling actor is affected by a terrain's footclip property.
Examples
The Cacodemon calls this function when slain, so its corpse will clip on liquid terrains (such as water).
Death: HEAD G 8 HEAD H 8 A_Scream HEAD IJ 8 HEAD K 8 A_NoBlocking HEAD L -1 A_SetFloorClip Stop