A_MinotaurRoam
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A_MinotaurRoam
(no parameters)
Does a series of things:
- Set calling actor's render style to normal (a dark servant hurt while in its Spawn state might otherwise go to the Pain state without finishing fading in)
- If the calling actor is a MinotaurFriend, commit suicide if 25 seconds or more have passed since it was summoned (as recorded by the StartTime field)
- An about 12% chance of calling A_MinotaurLook
- An about 2% chance of facing a random direction
- Changes the direction by 45° to either the right or the left if the current one doesn't allow the minotaur to move.
This codepointer is restricted to Minotaur and derived classes.