A_CStaffAttack
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A_CStaffAttack
(no parameters)
Fires two poison missiles. One missile has a relative angle of 3 and a weave index of 32, the other has a relative angle of -3 and a weave index of 0. Also plays the sound ClericCStaffFire on the Weapon channel.
This codepointer is restricted to CWeapStaff and derived classes.
Examples
Taked from Serpent staff fire state:
Fire: CSSF A 1 Offset(0, 45) A_CStaffCheck CSSF J 1 Offset(0, 50) A_CStaffAttack CSSF J 2 Offset(0, 50) CSSF J 2 Offset(0, 45) CSSF A 2 Offset(0, 40) CSSF A 2 Offset(0, 36) Goto Ready+2