Classes:IceChunk
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Ice chunk | |||
|---|---|---|---|
| Actor type | SFX | Game | |
| DoomEd Number | None | Class Name | IceChunk |
Classes: IceChunk
When a monster is frozen, it eventually bursts into many tiny ice chunks like these. Players suffering the same fate also create a frozen head.
DECORATE definition
ACTOR IceChunk
{
Radius 3
Height 4
Mass 5
Gravity 0.125
+DROPOFF
+CANNOTPUSH
+FLOORCLIP
+NOTELEPORT
+NOBLOCKMAP
+MOVEWITHSECTOR
action native A_IceSetTics();
States
{
Spawn:
ICEC A 1
ICEC ABCD 10 A_IceSetTics
Stop
}
}