Classes:QuestItem28: Difference between revisions
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Blue Shadow (talk | contribs) m →DECORATE definition: Updated |
LordMisfit (talk | contribs) mNo edit summary |
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| convid = 339 |
| convid = 339 |
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}}[[Classes]]: [[Classes:Inventory|Inventory]]→[[Classes:QuestItem|QuestItem]]→<u>QuestItem28</u><br> |
}}[[Classes]]: [[Classes:Inventory|Inventory]]→[[Classes:QuestItem|QuestItem]]→<u>QuestItem28</u><br> |
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{{desc}} |
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''Quest Flag 24 - Killed [[Classes:AlienSpectre4|Macil]]. Opens the doorway to the manufacturing sector of the factory. Also advances Richter's dialogue state.'' |
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When coupled with [[Classes:QuestItem24|QuestItem24]], unlocks the good ending in Strife. |
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==== [[DECORATE]] definition ==== |
==== [[DECORATE]] definition ==== |
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ACTOR <u>QuestItem28</u> : {{Class|QuestItem}} {} |
ACTOR <u>QuestItem28</u> : {{Class|QuestItem}} {} |
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Revision as of 21:05, 13 August 2016
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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| You got the catacomb key | |||
|---|---|---|---|
| Actor type | Token | Game | |
| DoomEd Number | None | Class Name | QuestItem28 |
| Conversation ID | 339 | Puzzle Item ID | N/A |
Classes: Inventory→QuestItem→QuestItem28
Quest Flag 24 - Killed Macil. Opens the doorway to the manufacturing sector of the factory. Also advances Richter's dialogue state.
DECORATE definition
ACTOR QuestItem28 : QuestItem {}