Classes:PowerMinotaur: Difference between revisions

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| class = PowerMinotaur
| class = PowerMinotaur
}}[[Classes]]: [[Classes:Inventory|Inventory]]&rarr;[[Classes:Powerup|Powerup]]&rarr;<u>PowerMinotaur</u><br>
}}[[Classes]]: [[Classes:Inventory|Inventory]]&rarr;[[Classes:Powerup|Powerup]]&rarr;<u>PowerMinotaur</u><br>
An internal actor used to keep track of the {{Class|ArtiDarkServant|Dark Servant Artifact}}'s {{Class|MinotaurFriend|summoned Maulotaur}}'s lifespan. The powerup takes the Maulotaur's '''StartTime''' field, and then kills the monster when the timer reaches 25 seconds.
{{desc}}
==== [[DECORATE]] definition ====
==== [[DECORATE]] definition ====
ACTOR <u>PowerMinotaur</u> : {{Class|Powerup}} native
ACTOR <u>PowerMinotaur</u> : {{Class|Powerup}} native

Revision as of 23:09, 7 November 2015

Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Dark servant summoning power
Actor type Power Game (ZDoom)
DoomEd Number None Class Name PowerMinotaur


Classes: InventoryPowerupPowerMinotaur
An internal actor used to keep track of the Dark Servant Artifact's summoned Maulotaur's lifespan. The powerup takes the Maulotaur's StartTime field, and then kills the monster when the timer reaches 25 seconds.

DECORATE definition

ACTOR PowerMinotaur : Powerup native
{
  Powerup.Duration -25
  Inventory.Icon "SPMINO0"
}