Classes:RatBuddy: Difference between revisions
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Blue Shadow (talk | contribs) →DECORATE definition: Updated. |
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ACTOR <u>RatBuddy</u> 85 |
ACTOR <u>RatBuddy</u> 85 |
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{ |
{ |
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Game Strife |
{{Property|Game}} Strife |
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ConversationID 202, 196, 200 |
{{Property|ConversationID}} 202, 196, 200 |
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Health 5 |
{{Property|Health}} 5 |
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Speed 13 |
{{Property|Speed}} 13 |
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Radius 10 |
{{Property|Radius}} 10 |
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Height 16 |
{{Property|Height}} 16 |
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+NOBLOOD |
+{{Flag|NOBLOOD}} |
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+FLOORCLIP |
+{{Flag|FLOORCLIP}} |
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+CANPASS |
+{{Flag|CANPASS}} |
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+ISMONSTER |
+{{Flag|ISMONSTER}} |
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+INCOMBAT |
+{{Flag|INCOMBAT}} |
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MinMissileChance 150 |
{{Property|MinMissileChance}} 150 |
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MaxStepHeight 16 |
{{Property|MaxStepHeight}} 16 |
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MaxDropoffHeight 32 |
{{Property|MaxDropoffHeight}} 32 |
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Tag "rat buddy" |
{{Property|Tag}} "$TAG_RATBUDDY" // "rat buddy" |
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SeeSound "rat/sight" |
{{Property|SeeSound}} "rat/sight" |
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DeathSound "rat/death" |
{{Property|DeathSound}} "rat/death" |
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ActiveSound "rat/active" |
{{Property|ActiveSound}} "rat/active" |
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States |
States |
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{ |
{ |
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Revision as of 20:08, 26 December 2012
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Rat | |||
|---|---|---|---|
| Actor type | Monster | Game | |
| DoomEd Number | 85 | Class Name | RatBuddy |
| Conversation ID | 202, 196, 200 | Puzzle Item ID | N/A |
Classes: RatBuddy
A harmless and invulnerable (because not shootable) rat that follows the player around. Mildly annoying.
DECORATE definition
ACTOR RatBuddy 85
{
Game Strife
ConversationID 202, 196, 200
Health 5
Speed 13
Radius 10
Height 16
+NOBLOOD
+FLOORCLIP
+CANPASS
+ISMONSTER
+INCOMBAT
MinMissileChance 150
MaxStepHeight 16
MaxDropoffHeight 32
Tag "$TAG_RATBUDDY" // "rat buddy"
SeeSound "rat/sight"
DeathSound "rat/death"
ActiveSound "rat/active"
States
{
Spawn:
RATT A 10 A_Look
Loop
See:
RATT AABB 4 A_Chase
Loop
Melee:
RATT A 8 A_Wander
RATT B 4 A_Wander
Goto See
Death:
MEAT Q 700
Stop
}
}