Classes:SlimeRepellent: Difference between revisions
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Blue Shadow (talk | contribs) m (→DECORATE definition: Updated) |
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A small vial containing slime repellent. |
A small vial containing slime repellent. |
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==== [[DECORATE]] definition ==== |
==== [[DECORATE]] definition ==== |
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ACTOR <u>SlimeRepellent</u> : {{Class|ArmorBonus}} |
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{ |
{ |
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{{Property|Game}} Chex |
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{{Property|Inventory.PickupMessage}} "$GOTREPELLENT" // "Picked up slime repellent." |
{{Property|Inventory.PickupMessage}} "$GOTREPELLENT" // "Picked up slime repellent." |
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} |
} |
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Latest revision as of 17:21, 26 April 2015
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
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| Slime repellent | |||
|---|---|---|---|
| Actor type | Armor | Game | |
| DoomEd Number | 2015 | Class Name | SlimeRepellent |
Classes:Actor→Inventory→Armor→BasicArmorBonus→ArmorBonus→SlimeRepellent
A small vial containing slime repellent.
DECORATE definition
ACTOR SlimeRepellent : ArmorBonus { Inventory.PickupMessage "$GOTREPELLENT" // "Picked up slime repellent." }