Latest UZDoom Changes
Latest 50 commits, skipping 19150
Unofficial development builds at DRD Team
20-May-2015 (Wednesday) at 09:54:13 PDT by Braden Obrzut
- Fixed: god2 didn't trigger invulnerability in SBarInfo.
20-May-2015 (Wednesday) at 09:32:17 PDT by Braden Obrzut
- On Windows resizing a window just renders the image to the size of the window, so lets do the same for SDL (makes mouse coordinate scaling easier).
19-May-2015 (Tuesday) at 14:09:20 PDT by Braden Obrzut
- Use SDL_RenderSetLogicalSize to handle animorphic ratios in fullscreen with SDL backend.
- Reuse the old window in the SDL backend since in some instances switching windows causes issues (OS X fullscreen for instance (while using the SDL backend of course)).
- Clear the SDL render before copying in the framebuffer to remove HOM-like effect.
17-May-2015 (Sunday) at 12:41:09 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom17-May-2015 (Sunday) at 12:40:25 PDT by Christoph Oelckers
- Fixed: FTagManager::Clear did not clear the line ID hashing index.
16-May-2015 (Saturday) at 05:57:04 PDT by coelckers
Merge pull request #329 from svdijk/master
CMake: Fix building on 32-bit Linux (Fedora 20).
16-May-2015 (Saturday) at 03:10:08 PDT by svdijk
CMake: Fix building on 32-bit Linux (Fedora 20).
07-May-2015 (Thursday) at 20:52:58 PDT by Braden Obrzut
- Fixed: Missing WINAPI macro in SHGetFolderPathA (MSDN documentation didn't include it so I didn't. Apparently Microsoft is just incosistent since it's documented in functions like GetLongPathName.)
06-May-2015 (Wednesday) at 14:24:27 PDT by Christoph Oelckers
- fixed: Trying to remove sector tags for line-less sectors crashed when there were no sector tags at all in a map.
07-May-2015 (Thursday) at 02:36:31 PDT by Christoph Oelckers
- fixed: MD2 vertex indices were signed shorts but should be unsigned.
- fixed a few warnings from Visual C++ 2015.
06-May-2015 (Wednesday) at 15:45:36 PDT by Christoph Oelckers
- fixed: On Windows the cache path could end up with double slashes when no AppData folder could be found.
06-May-2015 (Wednesday) at 14:24:27 PDT by Christoph Oelckers
- fixed: Trying to remove sector tags for line-less sectors crashed when there were no sector tags at all in a map.
05-May-2015 (Tuesday) at 02:24:43 PDT by Christoph Oelckers
Merge branch 'master' into scripting05-May-2015 (Tuesday) at 02:22:58 PDT by Christoph Oelckers
- fixed: NULLing the flash state in P_BringUpWeapon should be done before setting the main weapon state so that it doesn't cancel any flash state effects that get initiated there.
04-May-2015 (Monday) at 01:54:07 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom04-May-2015 (Monday) at 00:29:46 PDT by Christoph Oelckers
Merge branch 'master' into scriptingConflicts:
- src/thingdef/thingdef_codeptr.cpp
03-May-2015 (Sunday) at 23:56:04 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom03-May-2015 (Sunday) at 23:55:31 PDT by Christoph Oelckers
- fixed: Searching for tag 0 was no longer possible.
The new tag manager considers tag 0 'untagged' and won't create entries in its tag list for it, so the normal search algorithm can not find any such sector. It now uses a linear search over all sectors instead, if tag 0 is looked for.
03-May-2015 (Sunday) at 23:26:28 PDT by coelckers
Merge pull request #327 from MajorCooke/ripminmaxfix
- Fixed A_SetRipMin/Max not working properly.
03-May-2015 (Sunday) at 15:55:01 PDT by MajorCooke
- Fixed A_SetRipMin/Max not working properly.
02-May-2015 (Saturday) at 14:44:54 PDT by Christoph Oelckers
- fixed some overlooked merging problem.
02-May-2015 (Saturday) at 13:57:29 PDT by Christoph Oelckers
- allow linefeed before braces starting a compound state action definition.
02-May-2015 (Saturday) at 13:44:31 PDT by Christoph Oelckers
Merge branch 'master' into scriptingConflicts:
- src/thingdef/thingdef_codeptr.cpp
02-May-2015 (Saturday) at 12:29:29 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom02-May-2015 (Saturday) at 08:00:16 PDT by coelckers
Merge pull request #325 from edward-san/lookuplevelname_fix
LookupLevelName fix
02-May-2015 (Saturday) at 05:18:52 PDT by Edoardo Prezioso
- Improve the code readability in LookupLevelName.
02-May-2015 (Saturday) at 04:46:34 PDT by Edoardo Prezioso
- Fixed a very old bug in LookupLevelName code.
If the map name neither matched 'ExMy', 'MAPxy' or 'LEVELxy', 'checkstring' was left uninitialized before using as argument to 'strstr', leading to undefined results.
Spotted with Valgrind.
01-May-2015 (Friday) at 11:27:42 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom01-May-2015 (Friday) at 11:27:04 PDT by Christoph Oelckers
- added missing 'id' property to udmf_zdoom.txt.
01-May-2015 (Friday) at 07:42:35 PDT by coelckers
Merge pull request #324 from MajorCooke/teleoverride
- Added TF_OVERRIDE to A_Teleport.
01-May-2015 (Friday) at 06:32:07 PDT by MajorCooke
- Added TF_OVERRIDE to A_Teleport.
- Overrides the NOTELEPORT flag so actors with velocity don't need to disable it in order to perform A_Teleport, which could be screwed up by a teleporting line or sudden ACS interference.
- Ensure that the result is set to false if it fails prematurely. Wasn't sure if this was needed, but with the upcoming if/else statements, better safe than sorry.
30-Apr-2015 (Thursday) at 15:08:42 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/rheit/zdoom30-Apr-2015 (Thursday) at 07:13:32 PDT by Christoph Oelckers
Merge branch 'master' into scriptingConflicts:
- src/p_interaction.cpp
- tools/lemon/lemon.c
30-Apr-2015 (Thursday) at 06:54:45 PDT by coelckers
Merge pull request #323 from MajorCooke/jumpifhigherorlower
- Added A_JumpIfHigherOrLower.
30-Apr-2015 (Thursday) at 06:28:41 PDT by MajorCooke
- Change the pointer to be at the end instead of the start.
30-Apr-2015 (Thursday) at 06:15:48 PDT by MajorCooke
- Added A_JumpIfHigherOrLower.
- (int ptr = AAPTR_TARGET, state high, state low, float offsethigh = 0, float offsetlow = 0, bool includeHeight = true)
- Jumps if the pointer of the calling actor is higher or lower than itself, adding offsethigh or offsetlow depending on the circumstance.
- includeHeight works twofold.
- Includes the height of the calling actor if the pointer is higher to truly determine if they are completely above them or not.
- Includes the height of the pointer if the pointer is lower.
- Disable it to only check z differences without adding height.
30-Apr-2015 (Thursday) at 05:57:08 PDT by coelckers
Merge pull request #322 from edward-san/lemon_leak
- Plug some lemon leaks during xlat generation.
30-Apr-2015 (Thursday) at 04:01:59 PDT by coelckers
Merge pull request #321 from edward-san/tflags_fix
- Fixed compiler errors and warnings from TFlags.
30-Apr-2015 (Thursday) at 03:59:26 PDT by Christoph Oelckers
- some color coding of error messages during ACS loading. (not that I expect that the people these are meant for will read them anyway...)
30-Apr-2015 (Thursday) at 03:53:44 PDT by Christoph Oelckers
- split up FBehavior constructor to better be able to weed out broken ACS modules.
Please note that this WILL break old savegames from mods which put ACS sources or unrelated data in the ACS namespace!
30-Apr-2015 (Thursday) at 03:44:19 PDT by Edoardo Prezioso
- Plug some lemon leaks during xlat generation.
Found with Address Sanitizer.
30-Apr-2015 (Thursday) at 03:35:29 PDT by Edoardo Prezioso
- Fixed compiler errors and warnings from TFlags.
30-Apr-2015 (Thursday) at 03:32:50 PDT by Christoph Oelckers
Merge branch 'master' into scriptingConflicts:
- src/thingdef/thingdef_codeptr.cpp
30-Apr-2015 (Thursday) at 03:31:47 PDT by Christoph Oelckers
- fixed copy/paste error.
30-Apr-2015 (Thursday) at 03:30:36 PDT by Christoph Oelckers
Merge branch 'master' into scriptingConflicts:
- src/g_shared/a_sharedglobal.h
- src/thingdef/thingdef_codeptr.cpp
- src/thingdef/thingdef_data.cpp
30-Apr-2015 (Thursday) at 01:03:50 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/crimsondusk/zdoomConflicts:
- src/actor.h
30-Apr-2015 (Thursday) at 00:18:13 PDT by Christoph Oelckers
- this line got lost during conflict resolution.
30-Apr-2015 (Thursday) at 00:14:31 PDT by Christoph Oelckers
Merge branch 'master' of https://github.com/DaZombieKiller/zdoomConflicts:
- src/actor.h
30-Apr-2015 (Thursday) at 00:05:41 PDT by coelckers
Merge pull request #304 from MajorCooke/morphundoalways
- Added MORPH_UNDOALWAYS for morph powerups.
30-Apr-2015 (Thursday) at 00:02:10 PDT by coelckers
Merge pull request #310 from MajorCooke/telefogfix
- Allow teleport fogs to set the teleporting actors as their targets, so...
