Latest Raze Changes

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Unofficial development builds at DRD Team

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17-Apr-2024 (Wednesday) at 17:54:16 PDT by Boondorl
Commit e6df94ca76
Parents: fde6c863d1

Fixed local copies of items not respecting their Amount value

21-Apr-2024 (Sunday) at 06:37:01 PDT by Rachael Alexanderson
Commit c3b9dd7c8f
Parents: 0e1de064e3

  • minor language update

21-Apr-2024 (Sunday) at 06:11:46 PDT by Rachael Alexanderson
Commit 0e1de064e3
Parents: 260c019301

  • hide the additional parameters for now, this needs to be added in later

21-Apr-2024 (Sunday) at 05:30:26 PDT by Christoph Oelckers
Commit 260c019301
Parents: 51b3e4b335

optimized last commit to not retrieve the function repeatedly if it has already failed.

21-Apr-2024 (Sunday) at 04:09:00 PDT by Rachael Alexanderson
Commit 51b3e4b335
Parents: 38cff89a23

  • dynamically import GetDpiForWindow from USER32.dll, else return a default value

21-Apr-2024 (Sunday) at 03:12:21 PDT by Christoph Oelckers
Commit 38cff89a23
Parents: 661b1d128e

ZWidgets: disabled SetClientFrame.

On Win32 this function is unused, but it contains two API calls that only exist in Windows 10 or later.

29-Mar-2024 (Friday) at 08:02:46 PDT by Boondorl
Commit 661b1d128e
Parents: 7f3e014707

Added PSpriteTick virtual

19-Apr-2024 (Friday) at 06:10:31 PDT by Boondorl
Commit 7f3e014707
Parents: 132a150aa1

Exported FTeam getters

18-Apr-2024 (Thursday) at 11:54:43 PDT by Boondorl
Commit 132a150aa1
Parents: f156abcff0

Added pistol start gameplay option

Automatically resets the player's inventory and health when changing maps.

21-Apr-2024 (Sunday) at 06:11:46 PDT by Rachael Alexanderson
Commit fde6c863d1
Parents: 4aee4fd187

  • hide the additional parameters for now, this needs to be added in later

21-Apr-2024 (Sunday) at 05:30:26 PDT by Christoph Oelckers
Commit 4aee4fd187
Parents: 744e67e02b

optimized last commit to not retrieve the function repeatedly if it has already failed.

21-Apr-2024 (Sunday) at 04:09:00 PDT by Rachael Alexanderson
Commit 744e67e02b
Parents: 1fe6556e6e

  • dynamically import GetDpiForWindow from USER32.dll, else return a default value

21-Apr-2024 (Sunday) at 03:12:21 PDT by Christoph Oelckers
Commit 1fe6556e6e
Parents: c622c63127

ZWidgets: disabled SetClientFrame.

On Win32 this function is unused, but it contains two API calls that only exist in Windows 10 or later.

29-Mar-2024 (Friday) at 08:02:46 PDT by Boondorl
Commit c622c63127
Parents: b0137e50ee

Added PSpriteTick virtual

19-Apr-2024 (Friday) at 06:10:31 PDT by Boondorl
Commit b0137e50ee
Parents: f2d7bbea99

Exported FTeam getters

21-Apr-2024 (Sunday) at 01:30:40 PDT by Christoph Oelckers
Commit f2d7bbea99
Parents: ebd4ebf298

Instead of going through a global callback function set the string table's default gender at the start of each frame

This will perform the CVAR lookup only once per frame, not once per string.

21-Apr-2024 (Sunday) at 01:07:14 PDT by Christoph Oelckers
Commit ebd4ebf298
Parents: f4a42dae1d

StringTable cleanup and improvements

cleaned up function interface to avoid referencing the file system in the worker functions. replaced StringTable's operators with functions.. The main reason is that these are far easier to look up when browsing the source. This also fixes a premature translation in SBARINFO that was done in the parsing stage, not the printing stage.

18-Apr-2024 (Thursday) at 11:54:43 PDT by Boondorl
Commit f4a42dae1d
Parents: d63d720d4c

Added pistol start gameplay option

Automatically resets the player's inventory and health when changing maps.

21-Apr-2024 (Sunday) at 00:04:56 PDT by Rachael Alexanderson
Commit f156abcff0 (tag: g4.12.0)
Parents: 38f14ccd56

  • version 4.12.0

20-Apr-2024 (Saturday) at 23:59:39 PDT by Rachael Alexanderson
Commit d63d720d4c (tag: g4.13pre, staging)
Parents: 38f14ccd56

  • version g4.13pre

20-Apr-2024 (Saturday) at 07:43:34 PDT by Boondorl
Commit 38f14ccd56
Parents: 8d0d130dc9

Tweaked net ID file management

Should now be easier to stub network entity functions for Raze.

19-Feb-2024 (Monday) at 10:35:01 PST by Boondorl
Commit 8d0d130dc9
Parents: 111fd48348

New API for assigning unique network ids to objects

20-Apr-2024 (Saturday) at 14:52:51 PDT by Rachael Alexanderson
Commit 111fd48348
Parents: f2d3275db5

  • stretch billboarding sprites properly according to the level's aspect ratio

20-Apr-2024 (Saturday) at 01:38:58 PDT by Christoph Oelckers
Commit f2d3275db5
Parents: c03b272062

convert leftover file to UTF-8

19-Apr-2024 (Friday) at 22:40:54 PDT by Kevin Caccamo
Commit c03b272062
Parents: 06eee55671

Fix some minor KEYCONV and VOC memory issues

08-Mar-2024 (Friday) at 10:54:02 PST by Boondorl
Commit 06eee55671
Parents: 5ed4f477ed

Fix for Morph virtual

Allows class to be used as an argument type in place of class within the third argument for backwards compatibility.

17-Apr-2024 (Wednesday) at 16:53:13 PDT by Boondorl
Commit 5ed4f477ed
Parents: bcd6c6170e

Fixed PowerMorph setting wrong Owner

Also sets default flash effects.

17-Apr-2024 (Wednesday) at 16:55:08 PDT by Boondorl
Commit bcd6c6170e
Parents: 949cd5b746

Reapply "Improvements to death and cheat handling"

This reverts commit c7bba2a1268947aef2e870782330c935db02a98d.

19-Apr-2024 (Friday) at 09:27:08 PDT by Ricardo Luís Vaz Silva
Commit 949cd5b746
Parents: 7a1342188a

Fix let ignoring const-ness

18-Apr-2024 (Thursday) at 01:51:38 PDT by Rachael Alexanderson
Commit 7a1342188a
Parents: 4a80e26ab2

18-Apr-2024 (Thursday) at 01:27:41 PDT by Rachael Alexanderson
Commit 4a80e26ab2
Parents: 40b77ff1fb

  • fix #2248 as suggested in the ticket - fix missing include in FreeBSD

18-Apr-2024 (Thursday) at 00:51:32 PDT by Rachael Alexanderson
Commit 40b77ff1fb
Parents: 9c01738b86

  • add missing keys in udmf spec

18-Apr-2024 (Thursday) at 00:38:39 PDT by jplebreton
Commit 9c01738b86
Parents: 558bd4674d

  • add level compatibility fixes for Eternal Doom III

18-Apr-2024 (Thursday) at 00:18:56 PDT by Rachael Alexanderson
Commit 558bd4674d
Parents: 8fe58db311

  • handle dsda namespace like zdoom in udmf

18-Apr-2024 (Thursday) at 00:16:38 PDT by Rachael Alexanderson
Commit 8fe58db311
Parents: 3d57170e69

  • allow A_SetCrosshair(-1) to hide the crosshair for effects such as custom scopes

17-Apr-2024 (Wednesday) at 22:09:55 PDT by Christoph Oelckers
Commit 3d57170e69
Parents: b20f09a910

removed TObjPtr's constructors that were reinstated for unknown reasons.

This class needs to be constructor-less so that even GCC accepts it as trivial.

17-Apr-2024 (Wednesday) at 16:43:08 PDT by Boondorl
Commit b20f09a910
Parents: 9af3d54a19

Fixed A_OverlayPivotAlign using bitwise or instead of assigning

17-Apr-2024 (Wednesday) at 17:26:54 PDT by Ricardo Luís Vaz Silva
Commit 9af3d54a19
Parents: 1c3764ec89

Fix Decoupled Animation Crash, Interpolation Bugs, Simplify Interpolation code

11-Apr-2024 (Thursday) at 17:14:09 PDT by Ricardo Luís Vaz Silva
Commit 1c3764ec89
Parents: 3b6c8349da

remove copying from CreateTexBuffer

31-Mar-2024 (Sunday) at 15:11:49 PDT by Ricardo Luís Vaz Silva
Commit 3b6c8349da
Parents: 74e9d575e8

do the same for paletted and rgb textues

31-Mar-2024 (Sunday) at 15:00:52 PDT by Ricardo Luís Vaz Silva
Commit 74e9d575e8
Parents: 64ffe9b97b

store YUV and VPX directly as BGRA to speed up animation

31-Mar-2024 (Sunday) at 15:00:06 PDT by Ricardo Luís Vaz Silva
Commit 64ffe9b97b
Parents: 5b2673f469

skip frames when playing back IVF to prevent desyncs

31-Mar-2024 (Sunday) at 14:13:54 PDT by Ricardo Luís Vaz Silva
Commit 5b2673f469
Parents: 06566c010b

add 444/422/440 support to vp9, remove extra copy of image data

31-Mar-2024 (Sunday) at 11:33:50 PDT by Sean Baggaley
Commit 06566c010b
Parents: f12bf069f0

Add support for the VP9 codec in the IVF container

17-Apr-2024 (Wednesday) at 17:08:01 PDT by Chris Robinson
Commit f12bf069f0
Parents: 6f7eededfb

Allow larger denominators for IVF movies

17-Apr-2024 (Wednesday) at 17:16:15 PDT by Rachael Alexanderson
Commit 6f7eededfb
Parents: 6226f03bb4

  • fix harmony grenade not working

17-Apr-2024 (Wednesday) at 15:53:46 PDT by Nash Muhandes
Commit 6226f03bb4
Parents: 178896d6fb

Update and correct ZDRay-related stuff in the specs and also in the n… (#2503)

  • Update and correct ZDRay-related stuff in the specs and also in the namedef table

  • Fix compile error

17-Apr-2024 (Wednesday) at 15:32:46 PDT by Rachael Alexanderson
Commit 178896d6fb
Parents: c7bba2a126

  • am_overlay turns off the overlay when set to zero

17-Apr-2024 (Wednesday) at 14:44:25 PDT by Rachael Alexanderson
Commit c7bba2a126
Parents: 5346ec81db

Revert "Improvements to death and cheat handling"

This reverts commit 3033fafaa7e3b3fd567b2b863a11b6f280d5c666.

Revert "Improved ZScript interface for morphing"

This reverts commit 6c64a4403cb322594e52ab30c89bd2a9edd6d4cb.

Revert "Further morphing clean up"

This reverts commit 12dc5c1506673cce53a065f0d08016462a220074.

Revert "Fixed inconsistencies between player and monster morphing"

This reverts commit 30730647fecf342086b9165e5678e23ea1cfb252.

Revert "Reworked Morphing"

This reverts commit 2c09a443b4d6f498161ce602457a2dedc640239c.

  • fix compile

17-Apr-2024 (Wednesday) at 13:18:36 PDT by Rachael Alexanderson
Commit 5346ec81db
Parents: 253d668222

  • language update

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