HealThing
From ZDoom Wiki
248:HealThing (amount)
Usage
Gives health to the thing that activated the special, but will not give it more than its maximum amount. (If you need to give a thing more health than its maximum amount, you can use SetActorProperty instead.)
Parameters
- amount: Amount of health to give
Examples
This new Berserk powerup uses HealThing to heal the player to full health.
ACTOR NewBerserk : Berserk replaces Berserk { States { Pickup: TNT1 A 0 A_GiveInventory("PowerStrength") TNT1 A 0 HealThing(100) TNT1 A 0 A_SelectWeapon("KoolFist") stop } }
External links