Door_CloseWaitOpen
From ZDoom Wiki
249:Door_CloseWaitOpen (tag, speed, delay, lighttag)
tag: Tag of affected sector speed: How quickly the door moves delay: Octics until door opens lighttag: Tag of sector to perform a gradual lighting effect in
Closes the specified door, and opens it again after delay octics have passed. If tag is 0, then the sector on the line's back side is used.
If lighttag is non-zero a gradual lighting effect is done in the tagged sectors. The light is gradually changed between the darkest neighboring sector when the door is fully closed and the brightest neighboring sector when the door is fully open.

