A_MonsterRail

From ZDoom Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

A_MonsterRail

(no parameters)


Performs a railgun attack. The amount of damage this attack inflicts is specified with the calling actor's Damage property.

Examples

This is a railgun zombie. It fires a railgun shot that deals 15 damage. The attack sound was edited to give a railgun sound effect to the monster when fired, instead of the zombie's default pistol shot sound.

ACTOR RailgunZombie : ZombieMan
{
  Damage 15
  AttackSound "weapons/rbeam"
  States
  {
  Missile:
    POSS E 10 A_FaceTarget
    POSS F 8 A_MonsterRail
    POSS E 8
    Goto See
  }
}