Maybe a warning saying this feature risks being deprecated soon? To wit, Graf said: "Definitely. I'm all for throwing it out. The code doesn't work with GZDoom and it wouldn't surprise me the least if the D3D based GFX interface ZDoom uses now would have the same result."
--Gez 15:17, 23 October 2007 (CDT)
- I dunno. Sometimes I think it would be cool to be able to play movies on textures, not because I think it would ever be used but just to be able to say, "I wrote that." But, yeah, right now it doesn't work with the D3D code. It needs to be modified to use the VMR9 interface in renderless mode, but the result would be better and more seamless than the current DDraw version. --Randy Heit 19:15, 24 October 2007 (CDT)
Movies on textures? That would be cool I guess. I can also see a use for movies for epic endings and such, but because they have to be in the zdoom directory and not the wad/zip/pk3 it kinda kills the suprise. If this is going to be changed, think about adding zip support for it? --Cutty 05:35, 25 October 2007 (CDT)