QZDoom
Jump to navigation
Jump to search
QZDoom is a source port based on GZDoom coded and maintained by Eruanna and dpJudas. It was created as a fork of GZDoom to develop experimental rendering features, and includes truecolor rendering in software as well as a polygonal software renderer. It's hoped that most features that require OpenGL rendering might be supported in software rendering in QZDoom. The most recent stable version of QZDoom is 2.1.0.
This article is a stub. Please help the ZDoom Wiki by adding to it.