Q-Zandronum
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Q-Zandronum, also known as QZan, is a source port and fork by Evghenii Olenciuc, alias IgeNiaI. It is based off Zandronum 3.0 and it is focused on improving the netcode and general codebase through various Quality-of-Life additions.
Its main purpose is to serve as the engine for Quake Champions: Doom Edition, but it can be used like any other source port, providing a improved Zandronum experience in the process.
Features
- All features from Zandronum 3.0
- Backported features and fixes from Zandronum 3.1:
- Chasecam
- Improved netcode
- Improved spectating options, such as a killcam
- Unlagged world
- Updated OpenGL rendering
- Quake-style movement
- Configurable FOV
- More screen resolutions
- Proper support for 21:9 screen aspect ratio
See also
External links
- Homepage
- Q-Zandronum GitHub page
- Q-Zandronum latest release, hosted by GitHub
- Previous Q-Zandronum releases, hosted by GitHub
- Q-Zandronum wiki, hosted by GitHub