Powerup virtual functions
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- virtual void InitEffect()
- Called when a power up becomes active for the first time.
- virtual void EndEffect()
- Called when the power up ends.
- virtual clearscope TextureID GetPowerupIcon() const
- Returns the icon drawn on the screen for the power up
- virtual clearscope bool isBlinking() const
- Returns true if the power up is about to run out and is currently in the middle of a blink. Returns false otherwise.