Music_Change
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| Warning: This feature is Skulltag specific, and is not compatible with ZDoom! To see all of Skulltag's specific features, see Skulltag features. |
void Music_Change (str music, int pattern)
Usage
Changes the current music of the game. Deprecated by SetMusic and LocalSetMusic.
Example
Script 100 (void)
{
Music_Change("waste", 0);
}