Heavenly Hell

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The Logo for Heavenly Hell!

Heavenly Hell

  • Heavenly Hell is a 10 Map Project by the two Zdoom Members Darbyjack and Bouncy. Darbyjack is the one doing the maps, while Bouncy is doing the Decorate and other coding stuffs.
  • Now, Heavenly Hell would typically be your 'normal project' with the exception of this; it not only adds new goodies to the levels, like new monsters or weapons {although not a huge amount, this isn't the WRW/MRW :)}, but it improves the originals slightly or gives them new surprises. Most projectiles will more than likely have a trail effect to look a bit more neat. Monsters will have a new attack or two or some other feature of them is changed. Example; DoomImps can have ghosts come out of their bodies when they die.
  • At the end of every level, there will be a last ditch effort to try to stop you from going to the next. These last ditch efforts are known as Guardians, and it's essentially a miniboss or boss fight. Each Guardian is intent on seeing your head on a spike, so don't take them lightly!

Heavenly Hell also has a few goodies from Heretic and Hexen. :)

The Help File of Heavenly Hell. Contains some more info.

Lastly, Most of the more important items in the game {health pickups, powerups, etc.} will now be able to be picked up into your inventory.

Levels:

  • Map01: Done
  • Map02: Done
  • Map03: In Progress (10%)
  • Map04: Not In Development
  • Map05: Not In Development
  • Map06: Not In Development
  • Map07: Not In Development
  • Map08: Not In Development
  • Map09: Not In Development
  • Map10: Not In Development

Decorate:

Monsters:

  • Zombieman: Done
  • ShotgunGuy: Done
  • Chaingunner: Done
  • Imp: Done
  • Demon{Spectre as well}: Done
  • Cacodemon: Done
  • Lost Soul: Not In Development
  • Hell Knight: Remaking (5%)
  • Baron of Hell: Remaking (5%)
  • Mancubus: Done
  • Revenant: Not In Development
  • Pain Elemental: Not In Development
  • Arch-Vile: Not In Development
  • Spider Mastermind: Leaving Alone
  • Cyberdemon: Leaving Alone
  • Level One Guardian: Done
  • Level Two Guardian: Done
  • Level Three Guardian: Adding to (74%)
  • Level Four Guardian: Not in Development
  • Level Five Super-Guardian: Not in Development
  • Level Six Guardian: Not in Development
  • Level Seven Guardian: Not in Development
  • Level Eight Guardian: Not in Development
  • Level Nine Super-Guardian: Not in Development
  • Level Ten Final Guardian: Not in Development

Weapons:

  • Fist: Leaving Alone
  • Chainsaw: Leaving Alone
  • Pistol: Done
  • Shotgun: Done
  • Super Shotgun: Done
  • Chaingun: Done
  • Rocket Launcher: Done
  • Plasma Rifle: Done
  • BFG9000: Not In Development

Screenshots

Updates

Progress Speed: Slow. Very slow. {Blame C&C Generals Zero Hour. XD}

News:

OMFG A HOM! - DarbyJack

Monday, June 26, 2006

Not much to update upon, really. The Mancubus has been finished and now has a new attack, fixed a few apparant bugs with the alt-fires of the weapons. - Bouncy