GetCrouchFactor
Jump to navigation
Jump to search
float GetCrouchFactor (int ptr)
Usage
Gets the crouch multiplier for the height of an actor. This is meaningless to actors that are not players.
Note that this function is to be used where an expression is expected. It is mostly useful when combined with A_JumpIf or Anonymous Functions.
Parameters
- ptr: The pointer to check.
Return value
Returns 1 for actors that are not players, or players not crouching. A value of 0.5, for example, indicates a player is crouching.
Examples
Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated. |