Classes:WeaponHolder

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Weapon holder
Actor type Internal Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number None Class Name WeaponHolder


Classes: InventoryWeaponHolder

WeaponHolder is an internal class that is used to track information about weapon pieces the player has picked up until the full weapon can be assembled. It should not be inherited from in DECORATE definitions.

DECORATE definition

ACTOR WeaponHolder : Inventory native
{
  +NOBLOCKMAP
  +NOSECTOR
  +INVENTORY.UNDROPPABLE
}