Classes:HeadOnAStick

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Head on a stick
Actor type Gore Game MiniDoomLogoIcon.png (Doom)
DoomEd Number 27 Class Name HeadOnAStick


Classes: HeadOnAStick

A wooden pole with a single human head staked at the top.

DECORATE definition

ACTOR HeadOnAStick
{
  Radius 16
  Height 56
  ProjectilePassHeight -16
  +SOLID
  States
  {
  Spawn:
    POL4 A -1
    Stop
  }
}