|Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
|Actor type||Script thing||Game|
|DoomEd Number||9076||Class Name||HateTarget|
A hate target is an invisible actor that can be attacked. It is meant to be used in scripts along with Thing_Hate; for example it can be used to make monsters attack a wall (actually the hate targets on the wall), and the wall can then be scripted to be destroyed when the hate targets die.
A hate target's health depends on its angle: if the angle is 0, the hate target is immortal and takes no damage. If the angle is a positive value, however, its health is equal to ten time the angle value and it takes damage normally.