From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Gun training
Actor type Token Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number None Class Name GunTraining
Conversation ID 310 Puzzle Item ID N/A

Classes: InventoryGunTraining
A paper from Macil that approves you to receive weapons training.

DECORATE definition

ACTOR GunTraining : Inventory
  Inventory.MaxAmount 100
  Tag "$TAG_GUNTRAINING" // "Accuracy"
  Inventory.Icon "I_GUNT"
    GUNT A -1