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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Flamethrower parts
Actor type Quest item Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number None Class Name FlameThrowerParts
Conversation ID 191, 185, 189 Puzzle Item ID N/A

Classes: InventoryFlameThrowerParts

Parts of a flamethrower given to you by Waren. They can be transformed into a fully working flamethrower if you take those to Irale.

DECORATE definition

ACTOR FlameThrowerParts : Inventory 
  Inventory.Icon "I_BFLM"
  Tag "$TAG_FTHROWERPARTS" // "Flame Thrower Parts"
  Inventory.PickupMessage "$TXT_FTHROWERPARTS" // "You picked up the flame thrower parts."
    BFLM A -1