Classes:Ear

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  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
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Derwin's ear
Actor type Quest item Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number None Class Name Ear
Conversation ID 175, 167, 171 Puzzle Item ID N/A


Classes: InventoryEar
An ear from Derwin Governor Mourel wants you to get for his 'bloody' chore.

DECORATE definition

ACTOR Ear : Inventory
{
  +FLOORCLIP
  +INVENTORY.INVBAR
  Tag "$TAG_EAR" // "Ear"
  Inventory.Icon "I_EARS"
  Inventory.PickupMessage "$TXT_EAR" // "You picked up the ear."
  Inventory.GiveQuest 9
  States
  {
  Spawn:
    EARS A -1
    Stop
  }
}