Classes:Ear
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
Derwin's ear | |||
---|---|---|---|
Actor type | Quest item | Game | (Strife) |
DoomEd Number | None | Class Name | Ear |
Conversation ID | 175, 167, 171 | Puzzle Item ID | N/A |
Classes: Inventory→Ear
An ear from Derwin Governor Mourel wants you to get for his 'bloody' chore.
DECORATE definition
ACTOR Ear : Inventory { +FLOORCLIP +INVENTORY.INVBAR Tag "$TAG_EAR" // "Ear" Inventory.Icon "I_EARS" Inventory.PickupMessage "$TXT_EAR" // "You picked up the ear." Inventory.GiveQuest 9 States { Spawn: EARS A -1 Stop } }