|
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
|
Broken power coupling
|
Actor type
|
Quest item
|
Game
|
(Strife)
|
DoomEd Number
|
226
|
Class Name
|
BrokenPowerCoupling
|
Conversation ID
|
289
|
Puzzle Item ID
|
N/A
|
Classes: Inventory→BrokenPowerCoupling
Item to give to Governor Mourel when choosing a 'messy' chore for him. You get it either by destroying Front's Power Coupling (wrong way) or by finding an old already broken one (right way).
ACTOR BrokenPowerCoupling : Inventory
{
Health 40
+DROPPED
+FLOORCLIP
+INVENTORY.INVBAR
Radius 16
Height 16
Tag "$TAG_BROKENCOUPLING" // "Broken Power Coupling"
Inventory.MaxAmount 1
Inventory.Icon "I_COUP"
Inventory.PickupMessage "$TXT_BROKENCOUPLING" // "You picked up the broken power coupling."
Inventory.GiveQuest 8
States
{
Spawn:
COUP C -1
Stop
}
}