A SetPainThreshold

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A_SetPainThreshold (int threshold [, int ptr])


Changes the calling actor (pointer)'s PainThreshold to threshold. The higher the pain threshold is, the more damage a shootable actor must take in order to have a chance to enter its pain states, depending on PainChance.


  • threshold: The actor's new pain threshold.
  • ptr: The pointer to set it upon.


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