(development version only)
void A_SetFriendly (bool set)
Sets or clears the FRIENDLY flag of the calling actor while updating the total monster count of the map accordingly. If the calling actor's health is 0 or below, the flag is merely changed, while the total monster count remains untouched.
- set: whether to set or clear the flag. If this is true, the flag is set, otherwise if it is false, the flag is cleared.
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