A_SetFloat
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A_SetFloat
(no parameters)
Makes a monster floating. Floating monsters can change their z-position when moving towards a target. Setting this is only useful when combined with A_NoGravity or setting the NOGRAVITY flag.
Examples
Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated. |