From ZDoom Wiki
A_ChangeLinkFlags (int blockmap = FLAG_NO_CHANGE, bool sector = FLAG_NO_CHANGE)
Changes the specified +NOBLOCKMAP and +NOSECTOR flag and sets them to the given value. A value of 1 sets the specified flag, and a value of 0 clears it.
|Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated.|