A_FHammerThrow

Revision as of 04:26, 5 May 2012 by Blzut3 (talk | contribs) (Created page with "{{codepointer|r=Hexen|Weapon}} '''A_FHammerThrow'''<br> (''no parameter'')<br> Checks if special1 is set not 0. If so, and the player has a sufficient amount of ammo, it fir...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

A_FHammerThrow
(no parameter)

Checks if special1 is set not 0. If so, and the player has a sufficient amount of ammo, it fires a HammerMissile.

This codepointer is restricted to FWeapHammer and derived classes.