Classes:CrossbowFX1
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Main crossbow shot | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | CrossbowFX1 |
| Spawn ID | 147 | Identifier | T_CROSSBOWMAINBLAST |
Classes: CrossbowFX1
→CrossbowFX2
→CrossbowFX3
The main projectile fired by the Crossbow.
DECORATE definition
ACTOR CrossbowFX1
{
Radius 11
Height 8
Speed 30
Damage 10
Projectile
RenderStyle Add
SeeSound "weapons/bowshoot"
DeathSound "weapons/bowhit"
Obituary "$OB_MPCROSSBOW"
States
{
Spawn:
FX03 B 1 Bright
Loop
Death:
FX03 HIJ 8 Bright
Stop
}
}