Note: The ZScript definition below is for reference and may be different in the current version of UZDoom. The most up-to-date version of this code can be found on UZDoom GitHub.
class MarineChainsaw : ScriptedMarine
{
States
{
Melee:
Goto Super::Melee.Chainsaw;
Missile:
Stop;
}
}
Warning:This is legacy code, kept for archival purposes only. DECORATE was effectively deprecated with the introduction of ZScript. UZDoom internally uses the ZScript definition above.
ACTOR MarineChainsaw: ScriptedMarine
{
States
{
Melee:
Goto Super::Melee.Chainsaw
Missile:
Stop
}
}