Classes:QuestItem25: Difference between revisions
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}}[[Classes]]: [[Classes:Inventory|Inventory]]→[[Classes:QuestItem|QuestItem]]→<u>QuestItem25</u><br> |
}}[[Classes]]: [[Classes:Inventory|Inventory]]→[[Classes:QuestItem|QuestItem]]→<u>QuestItem25</u><br> |
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''Quest Flag 25 - Destroyed the [[Classes:Zombie|Acolyte]] converter in the factory. One of two flags checked to determine what "good" ending the player will receive. See also [[Classes:QuestItem27|Flag 27]].'' |
''Quest Flag 25 - Destroyed the [[Classes:Zombie|Acolyte]] converter in the factory. One of two flags checked to determine what "good" ending the player will receive. See also [[Classes:QuestItem27|Flag 27]]. Doing this also gives the player a Stamina Upgrade and an Accuracy Upgrade.'' |
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==== [[DECORATE]] definition ==== |
==== [[DECORATE]] definition ==== |
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ACTOR <u>QuestItem25</u> : {{Class|QuestItem}} {} |
ACTOR <u>QuestItem25</u> : {{Class|QuestItem}} {} |
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Latest revision as of 21:14, 13 August 2016
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| You've destroyed the Converter | |||
|---|---|---|---|
| Actor type | Token | Game | |
| DoomEd Number | None | Class Name | QuestItem25 |
| Conversation ID | 336 | Puzzle Item ID | N/A |
Classes: Inventory→QuestItem→QuestItem25
Quest Flag 25 - Destroyed the Acolyte converter in the factory. One of two flags checked to determine what "good" ending the player will receive. See also Flag 27. Doing this also gives the player a Stamina Upgrade and an Accuracy Upgrade.
DECORATE definition
ACTOR QuestItem25 : QuestItem {}