Floor_LowerInstant

From ZDoom Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

66:Floor_LowerInstant (tag, arg1, height)


  • tag: Tag of affected sector
  • arg1: Unused
  • height: Height of move

Instantly lowers the floor of the affected sectors by (height * 8) units. If tag is 0, then the sector on the line's back side is used.

Examples

Nuvolachalk.png Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated.