Classes:Communicator
Jump to navigation
Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Communicator | |||
|---|---|---|---|
| Actor type | Quest item | Game | |
| DoomEd Number | 206 | Class Name | Communicator |
| Conversation ID | 176, 168, 172 | Puzzle Item ID | N/A |
Classes: Inventory→Communicator
This actor needs a description.
DECORATE definition
ACTOR Communicator : Inventory 206 { Game Strife ConversationID 176, 168, 172 +NOTDMATCH Tag "Communicator" Inventory.Icon "I_COMM" Inventory.PickupSound "misc/p_pkup" Inventory.PickupMessage "$TXT_COMMUNICATOR" // "You picked up the Communicator" States { Spawn: COMM A -1 Stop } }