Classes:AxePuff
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Axe puff | |||
|---|---|---|---|
| Actor type | Explosive | Game | |
| DoomEd Number | None | Class Name | AxePuff |
Classes: AxePuff
→AxePuffGlow
The smokey puff spawned by the Timon's Axe in its "weak" form (player has no blue mana) when hitting something.
DECORATE definition
ACTOR AxePuff
{
+NOBLOCKMAP
+NOGRAVITY
+PUFFONACTORS
RenderStyle Translucent
Alpha 0.6
SeeSound "FighterAxeHitThing"
AttackSound "FighterHammerHitWall"
ActiveSound "FighterHammerMiss"
States
{
Spawn:
FHFX STUVW 4
Stop
}
}