A M FireRailgun
A_M_FireRailgun
(no parameters)
Fires a railgun by calling A_MonsterRail. It also causes a delay of 50 ticks if used in conjunction with A_M_CheckAttack on a scripted marine.
A_M_FireRailgun
(no parameters)
Fires a railgun by calling A_MonsterRail. It also causes a delay of 50 ticks if used in conjunction with A_M_CheckAttack on a scripted marine.