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'''Name''' - The name of your team to be defined, e.g, "Blue". |
'''Name''' - The name of your team to be defined, e.g, "Blue". |
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'''PlayerColor''' - In a |
'''PlayerColor''' - In a hexadecimal format, this property defines the color of the player on said team, e.g, "00 00 FF". |
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'''TextColor''' - The color of the players' name on the scoreboard, e.g, "Blue". |
'''TextColor''' - The color of the players' name on the scoreboard, e.g, "Blue". |
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Revision as of 16:14, 22 December 2007
(development version only)
TEAMINFO
TEAMINFO allows a player to define custom teams for team deathmatch play mode. There is no limit of teams you can define meaning it's possible for you to define a wide and exciting variety of teams.
Syntax
Teams can be defined using this syntax:
Team <Name>
{
PlayerColor "RR GG BB"
TextColor "Color"
}
Properties
ClearTeams - Removes all predefined teams. Remember to place this before you define your own teams!
Name - The name of your team to be defined, e.g, "Blue".
PlayerColor - In a hexadecimal format, this property defines the color of the player on said team, e.g, "00 00 FF".
TextColor - The color of the players' name on the scoreboard, e.g, "Blue".
Examples
Here are the defined teams in zdoom.pk3.
ClearTeams
Team "Blue"
{
PlayerColor "00 00 FF"
TextColor "Blue"
}
Team "Red"
{
PlayerColor "FF 00 00"
TextColor "Red"
}
Team "Green"
{
PlayerColor "00 FF 00"
TextColor "Green"
}
Team "Gold"
{
PlayerColor "FF FF 00"
TextColor "Gold"
}
Team "Black"
{
PlayerColor "00 00 00"
TextColor "Black"
}
Team "White"
{
PlayerColor "FF FF FF"
TextColor "White"
}
Team "Orange"
{
PlayerColor "FF 80 00"
TextColor "Orange"
}
Team "Purple"
{
PlayerColor "FF 00 FF"
TextColor "Purple"
}