3,921
edits
Blue Shadow (talk | contribs) m (Remove {{new}}) |
(→Usage: Actually, these ARE constants) |
||
|
To specify different behaviors for overlays, use [[A_OverlayFlags]].
The following is a list of internal layers used by engine
*''PSP_STRIFEHANDS'' (-1) - Used by [[A_ItBurnsItBurns]] in Strife.
*''PSP_WEAPON'' (1) - Used by the actual weapon.
It is recommended that all new overlays should use layers 2 on up, or -2 on down to avoid any potential problems with compatibility.
== Parameters ==
*''layer'' - Indicates the draw hierarchy for the layer. Higher numbered layers will be drawn over lower numbers.
| |||